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/// X: (2002)

X: is a surreal universe of games, wherin four contestants guide themselves through the unknown. In this skirmish, every players' skills of accuracy, speed, stillness, perseverance and commitment will be tested to the limit.

Inspired by game show fascination in our TV culture, X: explores what is real, and what is manipulation. The dancers are trapped in a game of survival, not knowing their purpose, but searching for the missing element in their lives. Is being infiltrated and indoctrinated with unreachable dreams part of our society?

Four dancers/contestants compete for X:, surrendering to the physical and mental tasks required for success. The pressure mounts throughout the piece, becoming more absurd and frantic, challenging the perception of the witness.

Credits

Choreography
Filip Van Huffel
Music
Steve Blake
Set
Jean Meirlaen
Dancers
Gildas Diquero, Maho Ihara, Nadia Sellier, Filip Van Huffel
Costume
Sara Baeten, Veerle Janssens
Lighting design
Sarah Gilmartin
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